Roi Gerber
software developer at Amazon
B.Sc. in Computer Science
swipe & play
Endless feed. Instant games.
Pre-seed Round · 2026
software developer at Amazon
B.Sc. in Computer Science
data analyst at Kali Group
B.Sc. Industrial Engineering
full time on Playground
B.Sc. in Computer Science
Exploration is broken - The App Store is not designed for effortlessly exploring its catalog of over a million games. Players must download a game before they can experience whether it is actually fun. Game ads often fail to reflect the real gameplay, making discovery frustrating.
Distribution is broken - User acquisition has become so expensive that only the largest studios can consistently win players' attention. As a result, most indie games struggle to reach an audience.
Content creation is broken - Millions of players want to create and share gaming content, but creating mobile gameplay videos is still difficult. Recording gameplay, capturing reactions, and editing creates a high barrier for aspiring creators.
One feed. Endless games. Zero downloads.
Play. Record. Edit. Share. Everyone are creators now.
Upload once, reach millions, earn as players play.
Our vision is for Playground to become the default home for mobile gaming - just as TikTok is for short-form video, YouTube for video, Spotify for music, and WhatsApp for messaging.
Players will discover, play, watch, share and manage their entire gaming library in one place, bringing the fragmented mobile gaming ecosystem together.
| TikTok / YouTube | Poki / CrazyGames | Hoora / Minit | Playground | |
|---|---|---|---|---|
| Social Feed | ✓ | − | ✓ | ✓ |
| Quality Games | − | ✓ | − | ✓ |
| Instant Play | − | ✓ | ✓ | ✓ |
| Real User UGC | ✓ | − | − | ✓ |
What we aim to prove with this capital
Efficient paid acquisition
Daily active users
Early product stickiness
| Metric | Conservative | Base Case | Optimistic |
|---|---|---|---|
| CAC | $5.00 | $4.25 | $3.50 |
| D30 retention | 4.0% | 5.0% | 6.0% |
| Registered users | 21,000 | 24,705 | 30,000 |
| Daily active users | ~1,050 | ~1,400 | ~1,850 |
| Quarter | Focus | DAU | D30 | CAC | K-factor | Games | Income |
|---|---|---|---|---|---|---|---|
| Q3 2026 | CAC Optimization | 0.5K-1K | 8%+ | 3$-5$ | <0.1 | 200 | - |
| Q4 2026 | K factor Optimization | 3K-5K | 8%+ | 2.5$-3.5$ | <0.1 | 300 | - |
| Q1 2027 | Break into the indie game developer community | 6K-10K | 9%+ | 2.3$-3.1$ | 0.3 | 350 | - |
| Q2 2027 | Retention Optimization | 13K-20K | 9%+ | 2.1$-2.9$ | 0.3 | 600 | - |
| Q3 2027 | Monetization | 20K-50K | 13%+ | 1.9$-2.7$ | 0.4 | 800 | $20K-$50K |
| Q4 2027 | Fundraising | 30K-70K | 13%+ | 1.6$-2.2$ | 0.5 | 1000 | $100K-$200K |
Pre-seed Round
3 months runway
Total amount: $175,000
| Quarter | UA | Creators | Team | Freelance | Games | Servers | Total |
|---|---|---|---|---|---|---|---|
| Q3 2026 | $60K | $5K | $58K | $7K | $50K | $15K | $195K |
| Q4 2026 | $100K | $8K | $58K | $7K | $50K | $20K | $243K |
| Q1 2027 | $130K | $8K | $58K | $8K | $35K | $22K | $261K |
| Q2 2027 | $130K | $13K | $58K | $8K | $45K | $28K | $282K |
| Q3 2027 | $160K | $13K | $58K | $10K | $60K | $30K | $331K |
| Q4 2027 | $160K | $13K | $58K | $10K | $70K | $35K | $346K |
| Total | $740K | $60K | $350K | $50K | $300K | $150K | $1.65M |
Explore Playground live